I have a strange relationship with the Paper Mario series. The first two entries in the series, the ones that stray more closely to the typical RPG formula are some of my favorite games ever. Then comes a series of not so great titles. Some swear by Super Paper Mario, but it just wasn’t my thing, then follow-ups like Sticker Star and Color Splash seemed to miss the mark altogether. I have good news for any existing fans who were feeling cautiously optimistic about Paper Mario’s latest outing. While not a return to form, it’s an excellent game, and possibly most interestingly, I don’t think I’ve ever played anything quite like this.
Review: Ghost of Tsushima
Ten years ago, there was a time when it seemed like feudal Japan was the go-to setting for pretty much every video game under the sun. It makes sense; it was a time of wandering warriors and codes of honor. At least, the romanticized Samurai flicks want you to think so. While games like Nioh and Seikro are still plentiful, this sort of lone Samurai game feels less oversaturated in 2020. Thanks to that, Ghost of Tsushima is able to stand out a bit and carve its place as the Japan set Assassin’s Creed game we never got.





