Falcom

Review: The Legend of Heroes: Trails from Zero

Review: The Legend of Heroes: Trails from Zero

I don’t know when it happened, but Falcom became at some point one of my favorite RPG studios. I can’t tell exactly when I put their output in the same thoughts as studios like Atlus, and Square-Enix, but it happened, and now here I am, just wanting to dive into the lore of Zemuria and the events that take place therein. Finally, another piece of the Trails puzzle comes to America, the first piece of the Crossbell Arc, The Legend of Heroes: Trails from Zero. This game originally came out in Japan for the PSP in 2010, making it downright ancient, given how many titles we see coming out every week now in America. Remember the PSP? Depending on your age, you may not. In any case, was it worth it for Falcom to have this older title localized and sold in America?

Not Quite Retro-Review: The Legend of Heroes: Trails in the Sky FC Evolution

Not Quite Retro-Review: The Legend of Heroes: Trails in the Sky FC Evolution

I think it was this 2015 article from Kotaku that first got me interested in The Legend of Heroes series. Jason Schreier sold it as an RPG for people who like to read, and it piqued my interest with that. Boy did it deliver, as a PSP game with a simple, but compelling story and a battle system that was easy at first, but layered depth as the game went on. It was not a perfect game, and it can lean into some problematic tropes as anime-style things can often do, but this was a great jumping-off point to a series that is now spanning I think 11 games in a series of separate, but connected story arcs.