There comes a time in life when change happens. It is inevitable, as the universe continues to expand and increase in entropy. Some people attempt to avoid it at all costs. Other embrace change and dive headfirst, looking for new opportunities. What’s for certain is that it cannot be stopped; change happens.
The turn of the seasons, aging, sublimation. Change is constantly occurring. What about change makes some people resistant and others ecstatic? Is it the thought of a new start is both comforting and frightening? Is a change to the norm really that terrible? Are the opportunities offered by change that enticing and valuable? Are we sounding pretentious enough by asking these pseudo-existential questions?
Change is the name of the game of this week for the Chompcast, as we discuss changes in video game franchises, having been prompted by the recent announcement of boss battles being introduced in the Assassin’s Creed franchise. We change the format up a bit this week as we decide to have a friendly 2-on-2 debate about whether change is good or bad for video game franchises. Next, we reach into our proverbial media bag and yank out some responses to the week’s question, along with results from the polls. Morgan and Shea briefly discuss their time with No Man’s Sky. Last, we had the pleasure to get early access and work on the entertaining Flamberge, a not-yet-completed game from developer HYDEZEKE.
We want to give a special shout-out to Michael Savage-Benoist to giving us early access to Flamberge. Be on the lookout for this game as HYDEZEKE continue to work on it and get it out as soon as possible!
Show Sections and Times
Intro - 0:27
Show Topic: Change in Video Game Franchises - 21:10
Community Comments - 1:25:10
Morgan and Shea talk NMS – 1:43:40
Flamberge - 1:50:40